@startuml
sprite $arrows_down_to_people [48x48/16] {
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!define FA6_ARROWS_DOWN_TO_PEOPLE(_alias) ENTITY(rectangle,black,arrows_down_to_people,_alias,FA6 ARROWS_DOWN_TO_PEOPLE)
!define FA6_ARROWS_DOWN_TO_PEOPLE(_alias, _label) ENTITY(rectangle,black,arrows_down_to_people,_label, _alias,FA6 ARROWS_DOWN_TO_PEOPLE)
!define FA6_ARROWS_DOWN_TO_PEOPLE(_alias, _label, _shape) ENTITY(_shape,black,arrows_down_to_people,_label, _alias,FA6 ARROWS_DOWN_TO_PEOPLE)
!define FA6_ARROWS_DOWN_TO_PEOPLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,arrows_down_to_people,_label, _alias,FA6 ARROWS_DOWN_TO_PEOPLE)
skinparam folderBackgroundColor<<FA6 ARROWS_DOWN_TO_PEOPLE>> White
@enduml